Other movies will be in the game too, some as part of the story of Clown's Secret, others as easter eggs. That’s when the idea to stay with a Chaplin-themed game came about after all, he is the one we love the most. In the end we had too much material and we decided we had to cut things down. As part of this, we watched all of Charlie Chaplin’s movies - that's around 80 films - and a lot of others from the beginning of the last century, including those from George Méliès, and movies like The Great Train Robbery, The Birth of a Nation, The Seventh Seal and Metropolis. I think we watched around 150 movies for the purpose of using them in the game. How many silent films did you sit down and watch before putting together the concept for Clown’s Secret? What did you learn by watching these films? So that's what I decided I would make - a game based on classic movies! Games are the great art form of this century, one that distinguishes itself from others because of the capability of interaction, expanding the possibilities of creation to higher levels. When I think about what my generation consumes as art, I think about games. But I wanted to make something more focused for a younger generation the generation that I'm part of. The movie left a huge mark on me and I started to think that I wanted to make something to show more about those remarkable films. ![]() When the movie released, it was a hit! It showed that people still cared for our old silent friends and, in a kind of way, that we're hungry for knowing more about them. In the middle of the movie, we’re shown a glimpse of the incredible work that Georges Méliès did for cinema. If I had to decide on the one point that was truly remarkable enough to make this idea come to life, it would be when I saw the 2011 movie Hugo, directed by Martin Scorsese. It's this passion for stories that also make me love cinema. As the series progresses, he grows but never loses the humorous touch he is so remembered for. In the beginning, he is very silly and naive. Guybrush Threepwood is, in my view, the most memorable character of all time in the history of gaming. They have such incredible plots that it’s almost impossible not to be moved by them.Īdventure games are also known for having memorable characters – for example, look at Monkey Island. Just look at titles like Beneath a Steel Sky, Grim Fandango and, more recently, the Walking Dead. ![]() That's why I love adventure games because they traditionally have great stories. One thing that I’ve always loved is a good story - it doesn't matter if it was in a movie, a game or a book. To define one moment specifically would be impossible this was actually an idea that has grown inside me little by little over time. It came from a true passion of both classic movies and adventure games. How did this amazing idea for a game come about? We caught up with lead game designer, director and writer Luciano Rateke ahead of its late 2014 release to find out some exclusive details on the development process and what we can expect from Clown's Secret. ![]() It certainly caught our eye, being best described as a 2D adventure game inspired by the work of silent film extraordinaire Charlie Chaplin while channeling the creativity and fun of Monkey Island. A few days ago we reported on the upcoming adventure title, Clown's Secret, from Expression Studios.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |