![]() ![]() Burn it down to 75% Almost completely unplayable. It would seem that this is an enemy meant for no other purpose than to be annoying as all hell. In the main game and the first DLC (captain scarlet) i walked through the final bosses like nothing, then i get to the cabin at the beginning of this DLC and get absolutely stomped into the ground by witch doctor. Otherwise, I'm going to have a hard time spending extra money on more DLC outside of this season pass as it's slowly been leaving a sour taste in my mouth with each new release. Hopefully we get one reaaaallly solid last DLC for the 4th DLC in the season pass. If Gearbox has better content up their sleeves, they are taking their sweet time. I'm almost afraid to see what's coming out as the 4th DLC from the season pass. This seems like the weakest DLC of the three. Torgue tokens were a good idea, but the weapons were lackluster. I played through Torgue, but I didn't care much for it. I played through Captain Scarlette (which I liked, good balance and such but no new gear worth getting). ![]() All in all, this season pass seems like a great big letdown. For the little time I've spent with the rest of the DLC, Hammerlock is an OK character, but isn't as well suited as a main focus for DLC as he just isn't quite as engaging or funny. But it seems infuriating to the point of not being worth it. I would rather go through this DLC with my mid level Mechromancer to work towards getting that toon to lvl 50. However, roll in with a higher level toon (I took in a lvl 50 Berzerker with legendary weapons) and had no problems whatsoever. Add in one Witch Doctor, and be prepared for second winds and respawns. The goons aren't even all that easy, but are manageable on their own. Want to take in a lower level toon? I took in a level 34 Mechromancer and was repeatedly killed by the now infamous Witch Doctor. However, roll in with a higher level toon (I took in This DLC is a little hard to review, but it boils down to balance. This DLC is a little hard to review, but it boils down to balance. Did I mention to have a rocket launcher and grenades fully stocked at all times? … Expand Casual fans may pass and shouldn't feel like they missed much. All in all a decent DLC worth a go, but I feel is better suited to more hardcore players. NOTE! I played this in TVH mode starting at level 38, so the "normal" mode may differ a bit but probably not much. Loot drops are pretty consistent with other entries. Aergus itself is a tad barren with not a ton of different areas//buildings to check out, but again not that big a deal for me. Another irksome thing was having completed a side quest having to go through waves of re-spawned enemies in an already cleared area just to complete it! It didn't bother me alot but others may find it unacceptable. Also used "slag" weaponry/grenades ALOT more. On the positive side to that I found I used the rocket launcher and shotgun a TON more than any other previous entry which was kinda "new" for me. ![]() I can see some people rage quitting after being killed by a witch doctor for the umpteenth time. I'd say be at level 35 at least before heading in. As others have stated previously, this DLC is difficult. That being said, some things you should know. It's fairly short, the characters and humor aren't as good as past entries. Basically if you dig the past DLC's this one is worth playing. I can see some people rage Almost completed it.
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